Duo
Double-team downhill
A gap-scheme cousin of inside zone: double-teams at the point of attack with no pullers, and the back reads it like zone. Power without the window dressing.
When it applies
Against odd fronts and light boxes when you want to move the line of scrimmage.
+ StrengthsCreates real displacement; simple rules; great play-action launch point.
− Trade-offsNeeds maulers inside; less misdirection than power or counter, so safeties can trigger fast.
Filed under: Offensive run schemes